AI Insights · Timothy · October 2021
Top 5 Arcade Racing Apps on iOS in the UK: Q3 2021 Performance
The top 5 arcade racing apps on iOS in the UK during Q3 2021 saw varied performance in terms of downloads, revenue, and active users, with notable trends for each app.
The third quarter of 2021 showcased interesting trends for the top 5 arcade racing apps on iOS in the United Kingdom. These apps, tracked by Sensor Tower, displayed varied performance metrics in terms of weekly downloads, revenue, and active user engagement.
Need for Speed No Limits from Electronic Arts experienced fluctuations in weekly revenue, starting at approximately $24K at the end of June and gradually tapering to around $12.7K by the end of September. Downloads remained relatively stable, peaking at 3.9K in mid-September. Active users saw a slight decline from 18.1K to 17.7K over the quarter.
Asphalt Legends Unite by Gameloft also saw varied performance. Weekly revenue peaked at around $9.7K in late September, after an initial dip to $2.5K in mid-July. Downloads showed a consistent upward trend, reaching nearly 6K by the end of September. The app's active user base grew from 10.1K to 11.8K throughout the quarter.
Rebel Racing from Hutch Games Ltd had its highest revenue in late August at approximately $6.3K, with a notable dip to $2.3K by the end of September. Downloads showed significant spikes, particularly in early August with over 7.6K downloads. Active users fluctuated, peaking at 41.4K at the end of August before declining to 32.1K by late September.
CarX Drift Racing 2 developed by CarX Technologies saw a moderate revenue trend, peaking at around $4.3K at the end of September. Downloads remained steady, averaging around 3K per week. Active users exhibited a slight decline from 8.2K to 7.8K over the quarter.
Lastly, Asphalt 8: Airborne also by Gameloft, saw weekly revenue peak at $2.8K in mid-August, with a notable drop to $1.1K by the end of September. Downloads spiked dramatically to 4.8K in early September, but settled back to around 1.4K by the end of the month. Active users rose significantly from 3.4K to 9.3K in mid-September, before stabilizing at around 4.2K.
For more detailed insights and analytics on app performance, visit Sensor Tower.